This solicitation closed on June 3, 2026
View current Department of Defense opportunities →Virtual Reality Model Walkthrough
AI Overview
The Navy is seeking VR software that enables engineers to virtually walk through DDG-51 destroyer CAD models for design reviews. This solution would reduce costly construction errors by allowing early detection of layout issues and supporting crew training before deployment.
This summary is AI-generated from the official solicitation.
Key Details
Official Description
When constructing a DDG-51 Class Destroyer, Navy engineers regularly need to perform design reviews to verify and validate proposed ship changes. Currently, these design reviews are held using screenshots and model sharing of the ship’s Computer Aided Design (CAD) models. However, 2D rendering of 3D spaces and objects can make it challenging to assess the actual layout and configuration of items. This can lead to errors in the ship design process, requiring costly rework later in the ship constr...
Change History
Virtual Reality Model Walkthrough
Opportunity DON26BZ01-NV015 no longer available
Virtual Reality Model Walkthrough
# Q&A Changes Summary **New Question Added:** - Q1 addresses small business eligibility requirement (No - only small businesses eligible) **Answers Clarified/Updated:** - Q2 (formerly Q1): Navy clarified they receive completed compartments/zones as STEP files, not individual equipment - **no container space model needed** - Q3 (formerly Q2): Confirmed STEP file support required; no specific ShipConstructor version needed - Q4-Q5: Previous answers consolidated/renumbered with no substantive changes **Key Clarification:** The Navy does not provide or require a simplified ship "container" model - only compartment/zone-level STEP files for comparison workflows.
Virtual Reality Model Walkthrough
# Q&A Changes Summary **New Question Added:** Q1 asks whether the Navy will provide a simplified ship model as a "container space" for user-selected STEP models, or if proposers should design their own environment. This clarifies the scope of environmental context needed for the before/after comparison workflow. **No Answer Changes:** All previously answered questions (Q2-Q5 in the updated version, corresponding to Q1, Q3-Q5 in the previous version) retain identical answers. The renumbering reflects the insertion of the new Q1 about the container/context model. **Key Clarification Still Pending:** Q1's answer is not yet provided in the updated Q&A, making it a critical gap for proposal development regarding environmental design scope.
Virtual Reality Model Walkthrough
# Q&A Changes Summary **New Question Added:** Q1 now asks whether the VR solution must support native ShipConstructor file formats directly or if models will be provided in neutral exchange formats (STEP, IGES, IFC, DWG). Also requests confirmation of required ShipConstructor version. **No substantive answer changes** to previously answered questions (Q2-Q6 remain identical to prior version). **Key clarification reinforced:** STEP format is the required input; no native CAD platform support or data management system integration required.
Virtual Reality Model Walkthrough
# Q&A Summary of Changes **Major Update: Q1 now has a comprehensive Answer (A1)** Previously unanswered Q1 (15 detailed questions) now has full responses clarifying: - **File Format**: STEP (.stp) files required - **File Scale**: Load 2 files max; 10s–100s MB average size - **Environment Interaction**: Read-only; users can hide/unhide objects and take measurements (no object movement or interactive doors/hatches) - **Navigation**: Controller-based (desk/conference table use); no physical walking - **Object Selection**: Supported for hiding/unhiding and measurements only - **Performance**: No specific benchmarks defined; conversion time from STEP to VR viewing acceptable - **Accuracy**: Geometry must maintain precise location for measurement reliability - **Reporting**: No integrated tool needed; follows existing Navy process All other answers (A2–A6) remain unchanged.
Virtual Reality Model Walkthrough
**Added 15 new clarification questions (Q1) covering:** file formats, scale/sizing limits, environment manipulation scope, CAD naming conventions, model overlay specifications, comparison viewing modes (1:1 vs. miniature), concurrent model loading capacity, VR locomotion methods, discrepancy reporting mechanisms, load time targets, component selection, multiplayer support, performance benchmarks (FPS/load time), scale accuracy tolerances, and component control requirements.
Virtual Reality Model Walkthrough
All five Q&As received new answers. Key clarifications: Phase I focuses on compartment-level (not full-ship) visualization; STEP format imports are required; sample STEP file provided; mid-tier headsets acceptable (tethered or standalone); no prior efforts identified; no integration with Navy systems required; overlay mechanism is proposer-chosen for before/after engineering change comparison.
Virtual Reality Model Walkthrough
Status changed from Pre-Release to Open
Virtual Reality Model Walkthrough
New Q1 added with 5 sub-questions clarifying: compartment-level (vs. full-ship) scope, supported CAD formats (CATIA native vs. STEP), availability of unclassified sample models, approved VR headsets in Navy environment, and prior efforts/gaps. Original Q1-Q4 renumbered to Q2-Q5 with no answer changes.
Virtual Reality Model Walkthrough
Q&A section updated
Virtual Reality Model Walkthrough
Close Date changed from 2026-04-22 to 2026-06-03
Virtual Reality Model Walkthrough
Open Date changed from 2026-03-25 to 2026-05-06
Virtual Reality Model Walkthrough
Status changed from Removed to Pre-Release
Virtual Reality Model Walkthrough
Opportunity DON26BZ01-NV015 no longer available
Virtual Reality Model Walkthrough
New opportunity: Virtual Reality Model Walkthrough
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